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Rowbyte Plexus for mac 3.1.3 破解版

应用软件 admin 2018-01-16 392 次浏览 0个评论

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丛是一个补充旨在将生成带来一个像After Effects艺术的非线性程序。它允许您在试用版中创建,操作和显示数据。您不仅可以渲染粒子,还可以根据使用线和三角形的各种参数创建各种有趣的关系。Plexus的工作流程非常模块化,您可以创建无限多种配置和参数。

Plexus 3有哪些新功能?

基于对象的UI
Plexus 3带有一个基于树的面板对象,它可以帮助您在图层中组织多个Plexus对象。大大改善了工作流程,面板本身可以连接到After Effects的任何地方。它可以帮助你跟踪你的几何对象,对象效应器,渲染对象和组,让你只选择你不需要遍历窗口控件的长效果。

运动模糊
最后。现在,随着景深,你可以添加运动模糊来创建电影动画。您可以使用补偿设置或自定义设置相机快门。

声音效果
新效果声音对象允许采样一层声音的波形,并将其应用于AE位置或比例或颜色顶点。Eco也是采样波形,以便随着时间的推移对声音进行采样。

对象切片器
切片器对象允许您通过网格“切片”并创建有趣的可视化效果。OBJ网格效果最好,可以很好地与对象实例一起使用。

无缝光束
代表不间断渲染的体积扫描。梁不再显示任何“重叠的联合”。不仅提高了渲染性能,而且还提供了更准确的颜色。

针对AE
Plexus 3 的全新架构而设计,是为了充分利用13.5 AE中提供的新型多线程架构而设计的。这意味着更好地支持持久性存储缓存,提高性能和最好的部分,自动更新实例。您可以有许多嵌套的级别,所有更改都会自动检测。另外,如果你需要更新缓存,一个新的按钮,让你做到这一点,而不会影响其他层缓存。

删除深度图
可以使用深度图或导出3D Cue良好深度程序来直接遮挡像素。丛结援助复合3D场面与容易。

改进的OBJ导入
您现在可以使用默认的文件导入器AE导入OBJ文件和脚本文件,这可以帮助您更好地组织和收集视频项目文件。OBJ主题现在正常,纹理坐标以及顶点的位置和方面。

嵌套组合
折叠变换为嵌套组合,Plexus的行为就像本地AE组合。反应到相机并点亮本地组成。允许预分配Plexus图层,并且仍然具有动画相机移动的灵活性。

性能空对象
如果运行最新版本的After Effects,则空对象具有类似的性能指示灯。您不需要将从3D应用程序导出的空值转换为点光源。

改进路径对象
路径对象改进了控制关闭路径的缩放复制和细分。现在还有另外一种在After Effects中创建3D文字的方法,但是让它更有趣一些。

自定义的可见性设置
可以随着接近相机或远离相机逐渐消失或逐渐消失,点或线。您也可以隐藏面向相机的自定义多边形或远离它。

统一表示
统一表示允许所有对象具有共同的3D空间。允许由多个对象创建的点,线和多边形在z空间中相互交叉。

环路噪声
可以无缝链接动画的噪音值。你可以探索噪声的演变,并为位置值,比例和颜色工作。

兼容性
Plexus与Adobe After Effects CS5.5,CS6,CC,CC 2014,CC 2015,CC 2015.3,CC 2017兼容


Plexus is a supplement designed to bring the Generative to a nonlinear program like After Effects art. It lets you create, manipulate and display data in a trial. You can not only render the particles, but also create all kinds of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular, allowing you to create an infinitely infinite set of configurations and parameters.

What’s new in Plexus 3?

Object – based UI
Plexus 3 comes with a panel object based on the tree, which helps you organize multiple Plexus objects in the layer. Improved workflow dramatically and the panel itself can be coupled anywhere in After Effects. It helps you keep track of your geometry objects, objects effectors, rendering objects and groups, allowing you to select only what you need to not traverse through a window control long effects.

Motion blur
Finally. Now, along with depth of field, you can add Motion Blur to create cinematic animations. You can use comp settings or custom settings Camera shutter.

Sound effect
A new effect sound object allows sampling a waveform of a layer of sound and apply it to the AE position or scale or color vertices. Eco also be the sampled waveform so that the sound is sampled over time.

Object Slicer
The Slicer object allows you to ‘slice’ through a mesh and create interesting visualizations. OBJ mesh works best and can be used very well together with the object instance.

Seamless beams
represents the volumetric sweep do with rendering uninterrupted. Beams no longer show any “overlapping union”. Not only improves rendering performance, but also provides much more accurate colors.

Designed for the new architecture of AE
Plexus 3 was designed from scratch to take advantage of the new multithreaded architecture presented in 13.5 AE. That means better support for persistent storage cache, improved performance and the best part, automagically update instances. You can have many nested levels and all changes are automatically detected. In addition, if you need to update the cache, a new button that lets you do that with a single click without affecting other layers cache.

Deleting depth maps
can use a depth map or exported for 3D Cue Good depth program to occlude pixels directly. Plexus aid composite 3D scenes with ease.

Improved OBJ Import
You can now import OBJ files and script files using the default file importer AE, which helps you better organize and collect video project files. OBJ subject matter now normal and texture coordinates along with the positions and aspects of the vertices.

Nested compositions
Collapse Transforms for a nested composition, and Plexus behaves like a native AE composition. Reacts to the camera and lights the native composition. Allows you precompose layers of Plexus and still have the flexibility to animate the camera movement.

Performance null object
Null objects have a similar performance indicator lights if you are running the latest version of After Effects. You do not need to convert Nulls exported from 3D applications to points of light.

Improvements path object
Path Object is improved controls scale replication and tessellation for closed routes. Now there is another way to create 3D text in After Effects, but make it a little more interesting.

Custom visibility settings
can fade or disappear gradually points, lines or polys as they approach the camera or away from the camera. You can also hide custom polygons facing the camera or away from it.

unified representation
Unified representation allows all objects have a common 3D space. Allows points, lines and polygons created by multiple objects cross each other in z-space.

Loop noise
can seamlessly link the noise values for animations. You can explore the evolution of noise and works for the position values, scale and color.

Compatibility
Plexus is compatible with Adobe After Effects CS5.5, CS6, CC, CC 2014, CC 2015, CC 2015.3, CC 2017


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