战国:战术
15个任务单人游戏故事(每个单个地图)
12战斗模式/多人战斗地图(vs人或AI)
2-4名本地和在线玩家
原创配乐与中国古典乐器的真实声音组成
回合制战斗/回合制(IgoUgo)
独特的系统战术要点:赢得战术要点,做出合理的战术决定(flanquear,针对骑兵的矛,高地防御等),并将其花在具有毁灭性的特殊动作上
18次特别招式
攻城战:用攻城塔攻击城墙或者用强大的撞击力破坏它的门
深入4种不同环境中的土力学
没有建筑物:完全专注于战斗和战术选择
战国:战术是中国古代战国时期的战略游戏回合制战斗集。
战国时期是中国的一个混乱局面,几个封建国家为控制中国而斗争。秦部队通过基于故事的多次任务指挥,而其他国家则挑战霸权。
这个故事被视为使用精美人物肖像的对话场景,并在有关战斗的游戏对话。
一个完整的配乐,这真的有助于将古代中国的感觉带入游戏的氛围中。
Warring States: Tactics
15 missions single-player story (each a single map)
12 Battle-mode / Multi-player Battle maps (vs Human or AI)
2-4 player local and online player
Original soundtrack composed with the real sounds of classical Chinese musical instruments
Turn-based combat / turn-based (IgoUgo)
Unique system Tactical Points: Win tactical points to make sound tactical decisions (flanquear, spears against cavalry, defense of high ground, etc.) and spend them on devastating special moves
18 special moves
Siege Warfare: assails the castle walls with siege towers or destroys its doors with powerful battering rams
Soil mechanics in depth in 4 different environments
Without building: fully focus on combat and tactical options
Warring States: Tactics is a strategy game turn – based battle set during the Warring States period of ancient China.
The Warring States period is one of confusion in China, where several feudal states struggle for control of China. Qin forces directed through numerous missions based on the story while the other states challenge for supremacy.
The story is among missions as dialogue scenes using portraits of beautifully drawn characters; and in the game dialogue relevant to the battle in question.
A fully composed soundtrack, which really helps bring the feeling of Ancient China to the atmosphere of the game also included.
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